﻿using CommunityToolkit.Mvvm.ComponentModel;

namespace GameView.Models
{
    public partial class NavigationItem : ObservableObject
    {
        [ObservableProperty]
        private string _title;

        [ObservableProperty]
        private string _icon;

        [ObservableProperty]
        private Type _viewType;

        [ObservableProperty]
        private bool _isSelected;
    }
}